Go Telyermum!

I will, of course, be using the Ager Proelii rules set recently published in Miniature Wargames (issue 345 January 2012) to fight this Telamon style scenario.
After deployment, I rolled D12s for army die and command quality for each side’s command group leaders. The Gallic army came off best with a D12 army die and sequence deck. The Romans got a D10 army die and deck. Leadership rolls were very average for both sides.

Next I totted up the unit integrity of both armies. The Gallic army mustered only 100 unit integrity points. The combined Roman armies mustered a whopping 150 unit integrity. This disparity is largely due to the larger units making up the Gallic army – larger units gain a smaller number of unit integrity in relation to their size than ‘standard’ sized units.

Dividing the unit integrity value by 12 gave the number of army characterisation cards that each army would receive: Gallic 8. Roman 12.

The characterisation cards gave the Gallic army 43 army morale chips (poker chips in the photo) and two characterisation sequence cards – Wild Card and Aggressive.

Note that the pictured sequence cards are not the ones published with the rules in Miniature Wargames (which are quite plain), these are my personal decks (for my own use) that feature pictures downloaded from google images. Covering my arse, I think they might not be all available under copyright permissions – but who knows?

The Romans got 61 army morale chips and three characterisation sequence cards – Like Hail, Deft Cavalry, and By Saturn!!

The game is now set to go. I’ll leave you with a few extra close up shots.


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