Some news about my upcoming version of Infinite War

The next beta version of my game Infinite War will be out soon and it will have some nice updates.
So far I have make a training level and a test version of the first mission to see how the stuff will go.
Also the AI has been improved a little bit and I have added, as you can see in those new screenshots, two new vehicles. That compass with the arrow at the bottom left of the screen is showing you your current mission objective. And at the other corner you can see the ammo, the grenades and the c4 explosives that you have.

I want to make at least one more mission before I release the next version. I hope you enjoy the first version. See you soon.

Finaly I will dust of my PSP for those titles!

After a long time of 'nothing special portable' I will have to dust of my PSP for all those great new titles that will come out letter this year. Here are my top games with actual in-game screenshots (except the GTACW, there is no screenshots yet for this game) for the PSP:

Assassins Creed Bloodlines

Gran Turismo

GTA: Chinatown Wars

Metal Gear Solid Peace Walker

Soul Calibur: Broken Destiny

Tekken 6

Little Big Planet

Dante's Inferno
Dirt 2

MotorStorm Arctic Edge

So many great games and probably there will be more.
I just can't wait.

Grand Theft Auto: Chinatown Wars Coming to PSP!

Grand Theft Auto: Chinatown Wars, the highest rated video game in the history of the DS, is coming to the Playstation Portable, Take-Two Interactive announced this morning.

"We're proud to extend this truly unique handheld Grand Theft Auto experience to PSP and offer a downloadable version of Chinatown Wars for PSPgo," said Sam Houser, Founder of Rockstar Games. "Rockstar Leeds has shown incredible talent in creating games that raise the bar in terms of depth and innovation on portables, and with Chinatown Wars we have a rich, fast-paced, and incredibly addictive entry into the series."

It will be interesting to see how Chinatown Wars sales compare on the PSP when it hits in North America and Europe this fall. It could prove that piracy, not maturity, was the real culprit in those sales after all.

"Rockstar's work with the GTA series has been an enormous part of the success of PlayStation platforms," said Jack Tretton, President and CEO of Sony Computer Entertainment America. "We're excited to welcome the critically acclaimed Chinatown Wars to the outstanding line-up of great games headed to the PSP platform this fall."

The game will be available as both a digital download on the Playstation Network and on UMD.

Pike and Plunder - Ready to go!

The new Pike and Plunder campaign using version 2 is all set and ready to go. The format of the campaign is going to be a little different from last time. I have recruited four players from the Yahoo Piquet Group to play the heads of state by email. The battles will be fought at my place, using my collection of 16C figures, by the Ilkley Lads (we will be using a 'side bet' victory points league to keep it competitive).
The email players are:
Pete - France
Colin - Spain
Al - Venice
Jason - Papal State
As you can see from the above picture the board is ready for initial deployments. The map was printed from the A4 version as a nine page poster (not doable with Mac apparently) enlarging it to 34" x 22". The map was taped together and put behind a sheet of perspex on a 'notice board'. This is a great tip for anyone using the large paper maps supplied with most military boardgames these days - it keeps the map free from wear and coffee mug stains, and allows counters to be slid around easily.
I will not be using the counters that come with the game. I prefer to use bits and pieces from my 'counter box'. I've been collecting these bits an pieces for years and can rustle up counters for almost anything. For this game they comprise:
Painted 'chequers' with round sticky labels (in the centre) for armies.
'Skittle men' for agents.
Poker chips for florins (yellow = 20, red = 10, blue = 5, white = 1).
Big tiddly winks for possession markers (red, blue, yellow, green).
Small tiddly winks for the trackers(red, blue, yellow, green).
Black and white tiddly winks with numbers on for improved fortification and siege markers, etc.
Small plastic gold coins (from a broken Las Vegas fridge magnet) for 'paid' markers.
Small plastic chequers with crowns on (red and black) from a couple of Christmas cracker draughts games for influence chips.
Cigar boxes, clearly labeled, have been sorted to keep the players markers and Ruse De Guerre cards in. Lastly all the Pike and Plunder playing cards have been cut out and placed in card sleeves for easy shuffling.
All set and ready to go. I cannot wait for the off! I'll keep you all informed of progress in the campaign here and on the Pike and Plunder blog site with card by card, phase by phase, blow by blow, accounts; detailing how the game is played along the way.
The rules, maps and counters are still available as a down load here:

Pike & Plunder version 2 now on sale.

Pike and Plunder version 2.0 (by yours truly and edited by Martin Stephenson of Vexillia Limited) is now available as a down loadable PDF. It is an Italian Wars campaign for 2 to 4 players - battles being fought on the table-top with rules of choice. Campaign moves are playable by email to free up time for the all important table-top encounters.

The package includes rules (32 pages), card stock (84 unique Pike and Plunder playing cards), A4 map and A2 Map (or US equivalent) with playing counters for both. The cost is £5.
I am available to answer any questions about Pike and Plunder here or on the Pike and Plunder blog site:
A full Pike and Plunder campaign will also be starting shortly and its progress will be fully reported on both blogs.
If you like the sound of Pike and Plunder, or have a general interest in wargame campaign systems / mechanics and are looking for something different, follow the link below:

All the great moments from Microsoft at E3

I'm so happy about the future of my favorite console. The Xbox 360 is always up to date with the latest technology and the most greatest games of all time. Here is some of the videos from that I have watched more than 5 times each. lol

- - - - - - Forza Motorsport 3 - - - - - -

- - - - - - Assassin's Creed 2 - - - - - -

- - - - - - Metal Gear Solid: Rising - - - - - -

- - - - - - Lionhead Milo Project - - - - - -

- - - - - - Modern Warfare 2 - - - - - -

- - - - - - Dirt 2 - - - - - -

- - - - - - Project Natal - - - - - -

- - - - - - Splinter Cell: Conviction - - - - - -

- - - - - - Crysis 2 - - - - - -

- - - - - - Halo 3: ODST - - - - - -

- - - - - - Need for Speed SHIFT - - - - - -

- - - - - - Alan Wake - - - - - -

I can't wait! ! !

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