Roughing in Ada


Here you can see Ada as a WIP, she looks a little thick but trust me, when she is made into a real world object she will appear trimmer. It’s just one of those things about the translation from CAD to a physical model, what looks right on the screen will look too thin when you have it in your hands.



I have tried not to make the model too effeminate, no chainmail bikinis here, these are soldiers! I tweaked the profile, the hips are wider, the feet are smaller the shoulders more narrow and she is slightly smaller overall when compared to the male stormtroopers.

I will post more later as she nears completion.
 

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