Man I love release days!
The update is "unofficially" out, you can get it here on my blog (click the Play PTD tab). But I'm holding off "officially" releasing it until I patch up a few things. Holding off the downloads (apk..etc) until v3.2.1.
What needs to be patched up?
The game only saves when you beat or exit a level, so if you pressed back all the way to the profile page you would lose all that you didn't save.
Also sometimes the save gets stuck.
Also some people had problems logging in but that is mostly fixed.
What are you going to do about it?
I'm going to have a cancel button on the save screen so you can get out of it if it gets stuck.
Also I will make the game save in more "important" spots and moments so you don't lose anything like achievement rewards.
A lot of people got the shiny tentacool but then accidentally pressed back all the way to the profile page and thus lost their shiny tentacool. So once I patch things up I will reset all the rewards so that you can get them again, and no you won't have to complete the achievement again if you already did.
Sounds good, so when can we expect this?
You can expect this early next week along with an early version of the trade center.
So when do we get content!?
Content is coming next weekend!
So why do these "bugs" happen?
It comes down the the amount of time I have to design, code, and est the game. The game is in alpha so it's going to break a lot and have a lot of bugs. While some might say then don't release it until it's done I think that the game can end up being better if everybody can play it before it's done. You guys give me great feedback that directly impacts the game, and if I just waited until the game was done who knows how different it would be from where we are now.
So I hope you guys enjoy yourselves and I'll be seeing you guys on Monday. As always, let me know what you think.
Weekly Progress! Mid-week edition.
Welcome to this week's edition of the Weekly Progress, I'm your host Sam Otero here bringing you the goods! But first a word from our sponsors!
Want to play Ninja-ja? Get a shiny pikachu, shiny mew, shiny starter, shiny magikarp or have your suggestion for a weapon design to be used on Ninja-ja? Click here for more info on how you can get those things.
Okay we are back on air and ready to roll. If you have read my past blogs you will know that right now I'm concentrating on security, so this week's update will be all about that. Unfortunately new content will have to wait while I make the game secure.
But just like last week I will squeeze in a new pokemon hunt along with a new achievement. The pokemon hunt and achievement will be like before the hunt will get you the non shiny version and the achievement will get you the shiny version and also like last week it will be a pokemon that you can't capture in the game currently. I will post a poll with 3 possible achievement challenges and you guys will decide what gets in the game.
Speaking of achievements, I made a change on my achievement server code. Now you can receive the achievement reward 3 times! You only have to do the achievement once for all your profiles but now you get 3 rewards instead of just one. Enjoy! Note: This works right now on v3.1.5, you don't have to wait for the new update to receive the rewards.
Also I wanted to publicly thank a good friend Haplo the owner of Haplo Rp Haven for helping me basically cut out most of the regular and shiny pokemon sprites. Thanks Haplo!
What's coming this weekend:
Want to play Ninja-ja? Get a shiny pikachu, shiny mew, shiny starter, shiny magikarp or have your suggestion for a weapon design to be used on Ninja-ja? Click here for more info on how you can get those things.
Okay we are back on air and ready to roll. If you have read my past blogs you will know that right now I'm concentrating on security, so this week's update will be all about that. Unfortunately new content will have to wait while I make the game secure.
But just like last week I will squeeze in a new pokemon hunt along with a new achievement. The pokemon hunt and achievement will be like before the hunt will get you the non shiny version and the achievement will get you the shiny version and also like last week it will be a pokemon that you can't capture in the game currently. I will post a poll with 3 possible achievement challenges and you guys will decide what gets in the game.
Speaking of achievements, I made a change on my achievement server code. Now you can receive the achievement reward 3 times! You only have to do the achievement once for all your profiles but now you get 3 rewards instead of just one. Enjoy! Note: This works right now on v3.1.5, you don't have to wait for the new update to receive the rewards.
Also I wanted to publicly thank a good friend Haplo the owner of Haplo Rp Haven for helping me basically cut out most of the regular and shiny pokemon sprites. Thanks Haplo!
What's coming this weekend:
- Must have an online profile to play. (100%)
- Internet required to log into the profile (100%)
- Auto Saving online (100%) - The game will try to save your profile online at certain points in the game (example: After you quit or finish a level) if you are online the game will save automatically. If you don't have internet at the time the game will show a message asking you to try again or to cancel. Meaning you can play offline but if you don't save at some point and close the game all the progress you made won't be saved. So you have to be online to log in, but you can then play offline until you decide to stop. When you decide to stop go back online and trigger a save. If you are always online on the phone or computer then just play normally.
- Trading Center (Postponed for during the week)
- Transfer between profiles (Postponed for during the week)
- New pokemon for hunt and achievement (100%)
- Graphic (100%)
- Shiny Graphic (100%)
- Add this pokemon's stats to the game (100%)
- New move (1) (100%)
- New Evolution for hunt and achievement pokemon (100%)
- Graphic (100%)
- Shiny Graphic (100%)
- Add this pokemon's stats to the game (100%)
- Add Achievement (100%)
- Distribution (0%)
- Pokemon Tower Health (100%) - You will now notice a health bar on top of your towers. Right now none of the moves in the game will hit your pokemon. So this change really has no real meaning yet. In the future for "Advanced Mode" moves can hit your towers, and moves can heal your towers.
- Bug Fixes
- Making Staryu show up in the pokedex after you evolve it to Starmie (100%)
- Pressing back after selecting a level will now take you to the correct chapter (100%)
- Starmie will now learn the proper TMs (100%)
- Toxic Spikes and Stealth Rock not dissapearing (100%)
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